Then get annoyed that he's hogging spp and not getting anything good? Str up maybe, but you'll still go on the LOS and not have Apo rights though, it depends how the rest of my team is looking as this piece is now more than double the price of a fresh Lino. Guard all day er day and then I actually might like you, you'll still go on the LOS and not have Apo rights though. Linemen, Dirty Player or Block, never an opportunity to give them kick as they are on the LOS getting their faces stoved in. Diving Tackle synergises beautifully with Tackle. STR is the only thing worth considering on these guys. Frenzy is a bloody awful choice on a MV4 Road Block piece.ĭoubles I might take Dodge, would be more tempted with Diving Tackle when they all have Block and Guard. ![]() Block, Guard, then MB/ Standfirm alternating depending on what I feel like I am lacking. Trolls, Gobbos, piss off back to your joke team (That's my opinion, others might feel differently)Īll 8 of my Blorcs are developing the same. I have two active BB2 Orc teams, so PO is available to me, but otherwise we'd develop them similarly. Oh much more readable on the screen than mobile. “Backstabba” - Side Step, Dirty Player, Wrestle, Sneaky Git - Block - ST, AG, MV.“Catcha” - Side Step, Catch, Sure Feet, Sprint - Block - ST, AG, MV.“Big ‘Un” - Guard, Stand Firm, Break Tackle, Grab - Block, Pro, Dodge - ST.“Reglah” - Block, Tackle - Guard - ST, AG, MV.“Dirty” - Dirty Player, Wrestle - No Doubles - No Stats.“Safety” - Block, Wrestle, Tackle, Leader - Dodge, Side Step - ST, AG, AV, MV.“Quarterback” - Block, Kick-Off Return, Accurate, Safe Throw - Strong Arm, Dodge - ST, AG, AV, MV.“Grillas” (2) - Guard, Tackle, Mighty Blow, Pro - Dodge, Stand Firm - ST, AG, MV.“Killas” (2) - Mighty Blow, Tackle, Pro, Strip Ball - Jump Up, Dodge - ST, AG, MV.“Krumpas” (2) - Block, Guard, Mighty Blow, Tackle - Side Step (After Guard) - ST.“Krunchas” (2) - Block, Mighty Blow, Guard, Tackle - Frenzy (After Block/MB) - ST."Role" - Normal Skills (in order, left to right) - Double Skills (in order) - Stats worth taking. ![]() However, I would like some feedback on the chart and specifically the order of the skill-ups. To prevent this in the future, I've worked up a "Progression" chart for my players so that I have an end-game in mind and when they skill up I just take the next thing on the list. Since I am still learning the ins-and-outs of this game, I've had to make a couple quick decisions on the fly and have made some sub-optimal choices. So in my tabletop league, you have to roll for improvements and select your skill-up in front of your opponent. Read all of the related reddits at once = Other GW Gamesīringing back the Specialist Games vibe, slowly: Other Forums/Message Boards for Bloodbowl: Got mini's you don't play, want to swap for someone else's? Non-GW Mini's for a Unique look for your teams: Post your Teams! Your Stats! Your Horror Stories of the Game that Nuffle Ruled! Got a Club? LINK IT! Got a Tourney? LINK IT!Ĭomplete list of NAF Tournaments - Check back often!Ĭomplete list of FUMBBL Tournaments - Check back often! We Are Bloodbowl! The Night Goblins, the Orcs, The Elves! We BRING THE PAIN! Be it Electronic or Table-tonic!
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